Once per day this ring allows the wearer to cast a spell, up to spell level 2, with a casting time of Action as a Bonus Action. When found, Venom has a 75% chance of containing a DC 14 2d6 poison and a 25% chance of containing a DC 16 3d6 poison. The swarm arrives at the beginning of the wielders next turn at a location of their choice within 30 ft. and obeys all commands given to it by the wielder of the lantern. The mantle duplicates the effect of the gentle repose spell, which lasts until it's used again or until your attunement to the weapon ends. This essence manifests in the form of a crystal or gem colored appropriately to match the entity that was slain. The creature attuned to this weapon must consume twice as much food as normal to sustain themselves. Composed of a unique wood from the Bleeding Rose, whose dark wood stem turns into bright red roots, these darts seem to have been grown rather than crafted. Lux has a +3 bonus to attack and damage rolls and deals radiant damage rather than piercing. Wondrous Item (bracers), Artifact (requires attunement). Wondrous Item, rare A 5 inches tall nutcracker has a clockwork key on its back. The Beacon of Dawn Save DC increases to 16. This coating last until a creature is hit with an attack by Venom. Rupture is a +1 maul that grants resistance to fire damage to a creature attuned to it. If you are proficient with light or heavy crossbows, you are proficient with the Dragonbolt Blaster. Dark Room. Similar to a Bag of Holding, the weight of this coat does not change regardless of its contents. Once per long rest, when an attack from an enemy would reduce an ally to 0 HP, a creature attuned to this item may make a Dexterity Saving Throw with a DC equal to the initiative count of the attacking creature. On a hit, a target takes 2d10 lightning damage. A matching set of bracers and a collar. Unless otherwise stated, the content of this page is licensed under, The Ultimate Wiki for the ROBLOX game Da Backrooms. Each bracer can store a number of weapons equal to the wearers proficiency bonus. You are proficient with these attacks and use Intelligence as your spellcasting modifier for them. When you do, a large, shadowy sickle blade erupts from the raven's beak and the cane glows with fiery embers. While in its scythe form, the weapon functions as a halberd that lacks the heavy property. Whenever the bag strikes something (Wall, floor, chair, dog) the bag disintegrates and releases the contained Minor Illusion, which are completely random, the illusion being anything from the sound of a gentle breeze, to the image of a roaring lion (albeit, fitting in a 5 ft square), to the shrieking of a banshee singing Wrecking Ball. Each card bears one of four types of dragons: black, red, bronze, or silver. Change the name (also URL address, possibly the category) of the page. Divine Sense: A paladin can use their Divine Sense feature to locate the following additional creature types - Aberrations, Elementals, and Fey. A +2 longbow, Flux does not shoot actual arrows, instead it shoots arrows of pure energy that deal 1d8 + 1d4 elemental damage based on its affinity. Once per day, a creature that is attuned to this cloak can use their action to raise it's hood and activate the enchantment. Multiple ounces of Sorcerer's Sand can be used to increase the Save DC or To-Hit of a spell. Bound to Life. Its curves, its construction, its true name and purpose. Wondrous Item, very rare (requires attunement by a spellcaster). Weapons, armor, wondrous items and others from the SRD plus some homebrew items. This concentration can be broken if the blade is targeted by a Dispel Magic spell or similar effect. This dagger has a +2 bonus to attack and damage rolls. Arm of Dawn is a beautifully crafted glaive with a sunburst pattern crafted into the crossguard. Creatures that are targeted with a hostile action by the wearer (attack, spell, push, etc) make Charisma Saving Throw with advantage after the action is performed (all following Charisma saving throws by the creature for the Cape of the Mazequine are made at advantage as well), Weapon (longbow), Legendary (requires attunement). The Devourer is a Chaotic Evil sentient item with 13 INT, 12 WIS, and 22 CHA. This dagger deals an additional 1d6 cold damage on a hit. A long leather coat with an inner lining of woven shadow. This golden crown has been crafted from the pure gold scales of a gold dragon with a solid red ruby created from the solidified tears of a red dragon. While you are attuned to this item, you no longer have disadvantage on your ranged weapon attack rolls when attacking at long range. On a hit, the attack deals an extra 1d6 damage of the weapon's type, and you gain that same amount of temporary hit points which last until the end of your next turn. en Change Language. These twin hand crossbows are magic weapons made of fine craftmanship, each inscribed with a name written in ancient dwarvish. Over the first few days the creatures physical appearance will begin to change; their eyes will yellow and develop slits like a snakes, their skin will begin to grow patches of scales, and their hair will begin to fall out. Aura of Protection: The paladins Aura of Protection increases in radius to 20 feet. When you hit with a bullet, you can choose to ricochet the bullet to hit another creature. On a successful hit, the new creature takes 1d4+1 bludgeoning damage. A flying creature falls to the ground on a failed save, and its flying speed is reduced to 0 for 1 minute. The wearer of these bracers can store a weapon in each stud, at which point an engraving of the weapon appears on the surface of the stud. An ally cannot expend more hit die then they have, and must have at least one hit die to benefit from this action. The creature attuned to The Devourer must succeed on a DC 20 Wisdom saving throw or be affected by the Dominate Person spell, while under this spell The Devourer gives them one command; "Kill everyone." The swarm follows the stat block within the Monster Manuel but its appearance may change based on location and environment. A simple coin bearing the visage of a lit candle on one side and a hooded candle on the other. For more items and homebrew D&D content be sure to visit our Instagram! This greatclub has a +2 modifier to attack and damage rolls. A creature attuned to these bracers can now call forth or send back a weapon as part of an attack, rather than as a bonus action. The sling bullets come in a pouch, which contains 1d4 + 4 bullets. Valor has 5 charges for the following properties. Curse. Creatures that are suspicious of the wearers presence (for example; other creatures pointing out the wearer, objects that are picked up by the wearer [which would appear to be floating], doors opening and closing, etc, etc) can attempt another Charisma Saving Throw at the end of each of their turns. Once per long rest, as an action, you can channel Flux's latent energy into a single devastating arrow. This item appears to be a sculpture of a single rose in full bloom, seemingly masterfully crafter and colored from an unidentifiable metal that leaves the sculpture pliant yet indestructible. In addition, the coat has 5 charges and regains 1d4 + 1 expended charges daily at dusk. The head of this whip is fitted with a vicious looking hooked scythe that glows with a faint purple energy. This flask contains a Potion of Greater Healing that has four charges. Known now as the King of Frost, the knight went on to dominate and destroy in the name of Tiamat for decades before the planar war ended and he was, presumably, sent back to the pits of the Nine Hells with his diety. A dart that remains outside of the pouch for longer than 10 minutes melts into a small, viscous, red-brown puddle and is destroyed. One With the Trees. Once per short rest a creature atttuned to Flux can shift its elemental affinity to one of the following: Acid, Cold, Fire, Lightning, or Thunder. This drive is more pronounced in individuals that lean towards selfish and self-serving personalities and is more subdued and tempered in individuals with altruistic and benevolent personalities, though the compulsion is still present no matter the creatures temperament. Long ago, during the era of calamity known as the planar war, a white greatwyrm was defeated by an archknight of Tiamat and a necromancer known as Anchilidon. These minor magical items are highly sought after by bar and tavern keepers for obvious reasons. As an action, a creature attuned to Rupture can slam the ground in front of it, causing a wave of destructive energy to issue forth in a 15 ft. cone. Save Save Homebrew Wondrous Items For Later. Weapon (+1 longsword), rare (requires attunement). While attuned to this shard you can use an action to regain a spell slot up to third level. The scales and ruby were gifted to an individual who bridged a gap between chromatic and metallic dragons that has existed since the birth of Tiamat and Bahamut. Oathkeeper has a +3 bonus to attack and damage rolls and deals an additional 1d8 radiant damage on a hit. The DC is equal to 8 + Strength Modifier + Proficiency modifier. Additionally, while attuned to this weapon you cannot be surprised while asleep. Hairable Ideas includes the Arcane Razor. While attuned to this weapon, attacks made with it deal an additional 1d8 lightning damage. When you do so the blade glows white for 1 minute, creating bright light in a 20 ft. radius and dim light for an additional 20 ft. Flux regains its elemental affinity traits after the next long rest. Wondrous Item, artifact (requires attunement by a draconic sorcerer). A creature attuned to Kyzzierth's Renown can use their action to call for the fury of gold and red dragons, exhaling a blast of pure radiant fire that ignores resistance in a 60 ft. cone. When in darkness or dim light, creatures attuned to Lux have dimly glowing irises. Credit: Art and design by The Mithral Canvas. The Devourer seeks only to grow its own power and challenge and kill ever stronger creatures and entities. However, this suit is actually a tame mimic. This delicate piece of silverware is enchanted to never let a drop of food/liquid fall from its surface into anything except the holders mouth. You can only use this effect against a dragon who's breath weapon damage type is not already available to you. As she ran her fingers along her sash, Oscar felt a unique flow of magic running through his veins. Yet, the Orb of Cold never melts. English (selected) . This weapon has 7 charges, and regenerates 1d6+1 charges at dawn. Every dawn, if the bottle is empty, it automatically refills itself with a new batch of sauce. The spectral swords shed bright light in a 10-foot radius and dim light for another 10 feet. Attacks with this glaive deal an additional 1d4 fire damage, and organic non-undead creatures killed with the glaive are cooked and readily consumable for 24 hours before spoiling. An Adult Black Dragon - Infusion of Acid: The Devourer deals an additional 1d6 acid damage per hit. On a hit the target takes no damage, but is instead restrained by the bola. The sword still maintains a shadow of its former power, but this power must be awoken through combat. Creatures freeze solid and shatter when reduced to 0 hit points by Ice, assuming their anatomy is capable of doing so. This weapon has the finesse property. Motherlode! Its impeccable elven make lets it be swung nimbly, despite its size. Any hovering, levitating, or otherwise flying creature within 120 feet of you must make a DC 16 Dexterity saving throw. If a spell uses a DC it is 18 and if it uses an attack roll it is made with a +10 modifier. The bag can communicate with any creature that comes into physical contact with it and can understand any language. While wearing it, you gain the following benefits: Weapon (glaive), legendary (requires attunement). The blade of this glaive crackles with potent electrical energy. With Wild Shape, druids can become unstoppable as they temporarily turn into animals of steadily increasing power. Lies in Truth. You gain a +1 bonus to ability checks and saving throws. Wondrous Item-XGE: Bead of Refreshment: Wondrous Item-XGE: Boots of False Tracks: Wondrous Item-XGE: Bottle of Boundless Coffee: Wondrous Item-SCC: Breathing Bubble: Wondrous Item-EGW: Candle of the Deep: Wondrous Item-XGE: Charlatan's Die: Wondrous Item: Attuned: XGE: Cleansing Stone: Wondrous Item-E:RLW: Cloak of Billowing: Wondrous Item-XGE . Wondrous Item, very rare (requires attunement) This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Magical Item (Longsword), Very Rare (requires attunement). When found, the circlet has 2 gemstones. This weapon has a +3 modifier to attack and damage rolls. A creature that fails the save by 5 or more is permanently blinded and can only be healed by a Greater Restoration spell or similar effect. While attuned to Kyzzierth's Renown a creature has a near all consuming drive to hoard what they view as wealth; whether that be land or coin or some other form of wealth. This allows the wearer to quickly and seamlessly shift from weapon to weapon in the middle of an attack. This property of the weapon can't be used again until the next dusk. You have a range of 15 feet with this whip and have a +1 bonus to attack and damage rolls made with it. Weapon (Maul), very rare (requires attunement). As an action, while in an area of darkness, a creature attuned to this weapon can turn invisible for as long as they are in an area of darkness and move no more than half their movement speed. Vicious shark teeth like protrusions run the length of this blade, creating a vicious tearing instrument. Additionally, when you fire a kinetic bolt, you must succeed on a DC 10 (+2 for each additional charge) Strength saving throw or be knocked prone. While attuned to Authority you can cast the Command, Calm Emotions, and Zone of Truth spells at will, each of which use a DC 18 saving throw. This sword was crafted by Count Rhazien Val Desmodon Sin Chordol, the master of one of the lesser Domains of Dread. Wondrous item, very rare (requires attunement by a Druid). A character who he deems unworthy of wielding the blade, such as a weak or evil creature, may be denied the ability to attune to the weapon. He missed the man's self-satisfied smile as he turned the corner. You can expend more charges when you cast the Summon Undead spell to cast it at higher levels, increasing the level it is cast at by one per extra charge spent. A creature attuned to Kyzzierth's Renown has their Charisma and Strength score increased by 2, up to a maximum of 22. Additionally while attuned to this weapon you know the Druidcraft cantrip with Wisdom being your casting ability. I've gone over all the schools of magic, subclasses for each class individually, feats, monsters, races and a variety of other categorizations of 5E D&D content. Weapon (longsword), Artifact (requires attunement by a Paladin). Creatures who fail the saving throw take 3d6 fire and 3d6 thunder damage, creatures who succeed take half damage. The Wailing Hunger gains charges whenever the wielder reduce a creature to 0 hit points with it as the weapon absorbs the creatures soul. Regardless of its appearance, the sash cant be anything but a one-shouldered robe. While attuned to this item your Strength and Wisdom scores are increased by 2, up to a maximum of 22. The seed rapidly grows into a mature tree over the course of a week. When The Wailing Hunger gains four charges it awakens and turns on its wielder, lashing out with violent insatiable hunger. You can ignore the loading property of both weapons if you are proficient with them. When an ally that you can see within 60 feet of you casts a spell while you're wearing this robe, you can use your reaction to expend 1 or more of the sash's charges to twist the spell with one of your known Metamagic options, without spending any sorcery points. You can use a bonus action while wearing the pauldron to expend 1 of its charges to invoke its tactical insights, magically granting you advantage on the next weapon attack roll you make before the end of your next turn. Once per turn, as part of the attack action, this dagger can be thrown at an object, structure, or creature within range; when the blade lands a creature attuned to it can chose to teleport to the dagger location, appearing with their hand on the hilt, or can teleport the dagger back to themselves, causing it to appear in their hand. Eons ago The Lord of Light chose to bless their champion with a weapon befitting their majesty and splendor, and so they plucked a star from the night sky and folded the rays of light it produced into luxen, a solid manifestation of luminosity. Top 10 magic items for monks. Finally this crown grants it's wearer immunity to disease and stops their aging, granting them agelessness. By using an action to read this scroll, your words ring out to magically rip the wind out from beneath the wings of creatures around you. Elven Kinship. Creatures attuned to Lux can cast the following spells at will at their base level: Additionally you may cast the Fabricate spell at will using Lux, however to do so you must be in an area of natural sunlight. Studded Leather. While attuned to the deck, you gain a +3 bonus to any check you make using it as a playing card set. And, in a flurry of feathers, the hallway was empty once more. If all the ravens are reduced to 0 hit points, you reappear early in the same space as the last one that died. On a success the character can have the book reveal one of the following; the creatures resistances, vulnerabilities, immunities, two individual ability scores, any class levels, or any "weaknesses" it may have. Weapon (Longsword), Very Rare (requires attunement). I have taken inspiration from many different sources, from Hatred Incarnate (which is based on Darius' Ultimate from League of Legends) to Archmage Clippents Magical Machine of Word and Phrase Finding (which is my take on Clippy from older versions of Microsoft Word) to Ring of Mocap (which is stolen almost directly from Dresden files) to the Bag of With-holding (which is the item I am most proud of being an original creation). If you have the extra attack feature, make as many attacks as each action will allow. Finally, the hook and line wrapped around the pommel can be used as standard fishing gear that will not break. A creature attuned to Blackfyre develops slitted dragon-like eyes, the irises of which become shot through with vibrant color corresponding to the types of true dragons the wielder has slain. When the object lands, it transforms into a creature you . This beautiful crimson blade was crafted with it's twin, Widow's Wail, from the smelted remains of Ice. The sash's weight doesnt change. While attuned to Oathkeeper you may use your action to imbue Oathkeeper with the spiritual manifestation of tenacity and resolve. Warlords Bounty is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Warlords Bounty. When you use this effect you can no longer benefit from the vision benefits, can no longer cast any spells from Lux, and it deals regular piercing damage rather than radiant as Lux dims and loses its radiance. This pistol has multiple modifications, giving it an almost futuristic look. The bonus is equal to one half their proficiency modifier rounded down. Regeneration. This dazzling bag is made out of light and appears empty. Using dark magics and dozens of mortal sacrifices the duo were able to claim the power of the greatwyrm for their own. The spell save DC for this spell is 18. Authority has a +2 modifier to attack and damage rolls. This club is constructed from a strong yet light metal alloy, the head of which glows a dull red and emits small tendrils of smoke from the ever smoldering coals contained within. The poison coating lasts for a number of attacks equal to one half the attuned creatures proficiency modifier. This magic item is a unique, two-handed ranged weapon. You can use an action to pull the fleshy object from the bag and throw it up to 20ft. These madness rolls cannot be avoided, a creature attuned to Kyzzierth's Renown must make the requisite Wisdom saving throw and Madness rolls whenever they reach the next cumulative total of a year being attuned (or decade) no matter if any period of unattunement exists during that cumulative year of attunement. Sorcerer's Sand can be used to increase the power of the spell by one spell level per ounce used. The interior of this coat functions as a Bag of Holding. While "rooted" in this way your movement speed is 0 and you can use an action to unroot yourself. This is my original series of Mysterious Wonderwares, organized by rarity. Rallying Leader: While wielding Valor, you can use an action to expend 4 charges to bolster nearby allies, each ally that can hear or see you can expend a number of available hit die equal to their proficiency modifier and heal for the amount rolled. (It's got nothing to do with firearms in 5E D&D though.) While attuned to Ice you have resistance to cold damage and are unaffected by difficulty terrain due to cold conditions or environments. A broken piece of a blue dragon's horn is set at the weapon's center, releasing tendrils of shimmering electricity from its point. If the creature has no limbs to sever, you lop off a portion of its body instead. Specificall. The spectral swords shed bright light in a pouch, which contains +! A +10 modifier as each action will allow gains four charges it awakens and turns its. Can not be surprised while asleep next dusk communicate with any creature that comes into physical with... Wild Shape, druids can become unstoppable as they temporarily turn into animals of steadily increasing power standard fishing that... The cane glows with a +10 modifier self-satisfied smile as he turned corner! A dragon who 's breath weapon damage type is not already available to you terrain due to cold or... 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